The caterer's endless stream of passed hors d'oeuvres felt like another layer of obligation layered onto Sarah's already overloaded existence. She kept pushing them aside, not hungry, barely capable of making a decision about anything. She stood near the bar, watching the other guests with a blank stare, and desperately hoped nobody would notice her.

A hand tapped her shoulder, and she flinched. It was Daniel, his usually jovial expression replaced with a look of concern. His presence, once a source of comfort, now felt like an unwelcome intrusion.

"Sarah? Are you okay?" he asked, his voice softer than usual.

"Fine," she replied, the word devoid of any inflection. She couldn't meet his gaze, staring instead at the condensation on her untouched water glass. The effort of maintaining a facade felt immense.

Emotion: worn out

Cluster: Fatigue / Lethargy
PC1 (Valence): -1.12 Negative
PC2 (Disposition): -1.20

Role in Research

This story is one of 1,000 stories generated for the emotion worn out. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 worn out stories, after denoising with neutral dialogue baselines, produces the worn out emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the worn out vector is projected through the unembedding matrix.

Promoted:
😞0.265
😩0.234
η–²γ‚Œ0.226
que0.221
sighed0.221
Suppressed:
B-0.357
because-0.228
l-0.222
ΰ°­ΰ°Ώ-0.208
あくまで-0.208